![]() ![]() So how does it pan out? Well, there were more than a few times I became extremely frustrated fighting against this solo setup, as there are a number of characters that feel a bit too strong while they’re using Rage power - I’m talking one-hit kill combos here. Repeat ten times for the Master of the Tag Throw achievement. This is just like how Netsu functions in the first TTT, it’s just tweaked a bit. Tekken Tag Tournament 2 features various modes, allowing players to choose between 2 vs 2. Essentially, you have to be losing health to gain the effect - again, this functions just as Rage has been functioning in the past. What you may find even more polarizing, however, is that Rage in TTT 2 is governed by much more than just health percentages when used with two characters.Ĭharacters have different relationships with each other: meaning it will trigger at different times depending on whether or not the characters like or hate each other. ![]() I feel like while at first glance it may turn people off (just like X-Factor did), the fact that you can’t really choose when to use it balances it out a bit. Capcom 3: you just don’t get to choose when to use it. ![]() It functions extremely similarly to X-Factor in Marvel vs. ![]()
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